Host the whole campaign in one place.
Codex gives your table one home for scheduling, lore, maps, membership, and session conversation, so the campaign feels organized before session zero and stays that way afterward.
- Schedule sessions
- Run polls
- Build a wiki
- Link maps
- Invite players
Session 12 scheduling
Active poll6 slots · 4/5 voted
Leading slot: Thu, Mar 21 · 7:30 PM
Northern Reach map
7 hotspotsPublic map
Linked to locations, factions, and travel notes
Member flow
Access2 pending requests
Invites, approvals, and campaign identity in one place
What Codex already does
Built for the campaign work that usually gets split across tools.
Run the table
Keep table logistics visible, current, and easy for every player to follow.
Scheduling polls
Share candidate dates, collect availability, and surface the leading slot.
Sessions and RSVPs
Track who is confirmed, tentative, or still pending for each session.
Forum and play-by-post
Keep campaign discussion, recaps, and async scenes tied to the same table.
Product surfaces
A landing page built from the product you already have.
Session command
Plan the next night without chasing the group chat
Polls, RSVPs, deadlines, and session pages stay attached to the campaign instead of vanishing in chat history.
- Active poll with a visible leading slot
- RSVP counts for confirmed, tentative, and pending players
Launch the campaign hub
Get the campaign organized before the next session starts drifting.
Create the campaign, invite the group, and give every note, schedule, and map a place to live.